﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;

namespace LitTools
{
    /// <summary>
    /// 无人通过
    /// </summary>
    public class NoPassFilter : IRaycastResultFilter
    {
        public List<RaycastResult> FiltRaycastResults(List<RaycastResult> result)
        {
            return null;
        }
    }
}